
Thirty years ago, on August 29, 1989, during the height of Nintendo mania in the United States, electronics giant NEC launched its own American home video game console called the TurboGrafx-16. With better graphical capabilities and more color depth than the NES, Sega Master System, or Atari 7800, the TurboGrafx-16 felt like a next-generation console, ostensibly launching the “16-bit era”—although it actually used an 8-bit CPU.
Coming on the heels of its Japanese progenitor—the PC Engine, which launched in 1987 in Japan—the TurboGrafx-16 shipped with a fairly impressive library of localized titles. With the addition of games created especially for the North American market, the TG-16 soon played host to a varied and enjoyable library.
Within the first few years of the console’s lifespan, publishers released classic titles such as Bonk’s Adventure, Alien Crush, Blazing Lazers, R-Type, Military Madness, Bomberman, Splatterhouse, Dungeon Explorer, and more. Even though the TG-16 never caught on with anywhere near the same success as the NES or Genesis, many American video game fans may have heard of or played these great games. Enough that Konami announced recently that it will release a mini version of the TurboGrafx-16.
But let’s take a look at some of the underrated gems of the TurboGrafx-16 that many haven’t heard of. For focus, we’ll focus on American cartridge-only games (released on a thin card-like medium called HuCard), and not titles released for the CD-ROM accessory, TurboDuo, or PC Engine. (The Japanese PC Engine library is huge, and it has so many great games unknown to Americans that it deserves its own treatment some day.)
My family owned a TG-16 when I was a kid, and I sunk hundreds of hours into its games, but it felt like a lonely hobby because almost no one else around owned the system. So when you’re done reading, I’d love to hear about some of your favorite TurboGrafx-16 games in the comments.